Lesson 18 Quadrics

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本文链接地址: Lesson 18 Quadrics

This tutorial code was written by GB Schmick the wonderful site op over at TipTup. It will introduce you to the wonderful world of quadrics. With quadrics you can easily create complex objects such as spheres, discs, cylinders and cones. These object can be created with just one line of code. With some fancy math and planning it should be possible to morph these objects from one object into another. Please let GB Schmick know what you think of the tutorial, it’s always nice when visitors contribute to the site, it benefits us all. Everyone that has contributed a tutorial or project deserves credit, please let them know their work is appreciated!本作品采用知识共享署名 4.0 国际许可协议进行许可。

Lesson 16 Cool Looking Fog

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本文链接地址: Lesson 16 Cool Looking Fog

This tutorial code was generously donated to the site by Chris Aliotta. It based on the code from lesson 7, that why you’re seeing the famous crate again 🙂 It’s a pretty short tutorial aimed at teaching you the art of fog. You’ll learn how to use 3 different fog filters, how to change the color of the fog, and how to set how far into the screen the fog starts and how far into the screen it ends. Definitely a nice effect to know!本作品采用知识共享署名 4.0 国际许可协议进行许可。

Lesson 11 Flag Effect (Waving Texture)

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本文链接地址: Lesson 11 Flag Effect (Waving Texture)

This tutorial code brought to you by Bosco. The same guy that created the totally cool mini demo called worthless. He enjoyed everyones reaction to his demo, and decided to go one step further and explain how he does the cool effect at the end of his demo. This tutorial builds on the code from lesson 6. By the end of the tutorial you should be able to bend fold and manipulate textures of your own. It’s definitely a nice effect, and alot better than flat non moving textures. If you enjoy the tutorial, please email bosco and let him know.本作品采用知识共享署名 4.0 国际许可协议进行许可。

Lesson 10 Loading And Moving Through A 3D World

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本文链接地址: Lesson 10 Loading And Moving Through A 3D World

The tutorial you have all been waiting for! This tutorial was made by a fellow programmer named Lionel Brits. In this lesson you will learn how to load a 3D world from a data file, and move through the 3D world. The code is made using lesson 1 code, however, the tutorial web page only explains the NEW code used to load the 3D scene, and move around inside the 3D world. Download the VC++ code, and follow through it as you read the tutorial. Keys to try out are [B]lend, [F]iltering, [L]ighting (light does not move with the scene however), and Page Up/Down. I hope you enjoy Lionel’s contribution to the site. When I have time I’ll make the Tutorial easier to follow.本作品采用知识共享署名 4.0 国际许可协议进行许可。

Lesson 9 Moving Bitmaps In 3D Space

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本文链接地址: Lesson 9 Moving Bitmaps In 3D Space

This tutorial covers a few of the topics you guys had requested. You wanted to know how to move the objects you’ve made around the screen in 3D. You wanted to know how to draw a bitmap to the screen, without the black part of the image covering up what’s behind it. You wanted simple animation and more uses for blending. This tutorial will teach you all of that. You’ll notice there’s no spinning boxes. The previous lessons covered the basics of OpenGL. Each tutorial expanded on the last. This tutorial is a combination of everything that you have learned up till now, along with information on how to move your object in 3D. This tutorial is a little more advanced, so make sure you understand the previous lessons before you jump into this tutorial.本作品采用知识共享署名 4.0 国际许可协议进行许可。